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The full schedule can be found >HERE>HERE<< 8. Standalone posts on the above topics will be removed. scoreboard and battle results (screenshots)Īre only allowed to be submitted in the according (weekly) Megathreads.What to buy (Premium Ships/ GXP Ships/ Paid Items).Will be removed and a permanent ban will be issued w/o prior warning. Selling or buying in-game items/ accounts trolling ("Shitposts", low effort posts). Made to this Subreddit will be removed w/o exception.
Diablo 4 begins like a story-driven adventure, but it's not until you finish the campaign that its best parts start to unfold. Today's prevailing live service structure, exemplified by Destiny 2, might seem to be a good fit for Diablo's historically replayable co-op design, but it actually requires a huge structural shift. Once you finish its campaign, its glorious depth reveals itself, but the overwhelming grind restrains the creativity in its intricate RPG systems. An unnecessary reboot, but one with a recognizable goal: to reconfigure the series' strengths into a modern live service format that fits into the lives of players who probably have a handful of other games to play. The title of Blizzard's latest action RPG hides what's really going on: Diablo 4 is a reboot. There was one puzzle toward the end of the game where there was absolutely no indication of what to do, and when I eventually looked up the solution, I thought, "I never would figured this out". Some of these puzzles are relatively straightforward if you pay close attention to these, but other times. A lot of your exploration and means of progressing will come from the text and audio files you'll stumble upon. With old-school storytelling also comes a lack of hand-holding which can be very divisive nowadays. It's such a unique way to build immersion and it seems this was not lost in this remake. There's something beautiful about the way old-school games told their stories through the environment - it lead to players imagining what went down in certain areas such as what you may find in the next room after listening to a small audio log about a failed escape plan, or messy trails and stains on the wall and floors. Even with hidden doors and teleporters scattered about, it created a bit of frustration when backtracking was necessary and I hadn't visited a level in several hours (or days since I couldn't play this non-stop). Backtracking never really bothers me, but it's certainly difficult with the 2D map provided when some floors how two separate stories to them. Each section of the Citadel was unique and relatively memorable, albeit a bit confusing to navigate. It was something I had never seen a video game do up until this point, and I loved it. While I don't think this is the best remake of a video game I've ever played, I can't deny how BEAUTIFUL System Shock (2023) is - I was blown away by the seemingly modern visuals, only to see low-resolution effects when blasting away at enemies or seeing the pixelation in the hacker's hands, weapons, and interactables up close. I'm thankful I was able to finally experience the wrath of SHODAN firsthand with this remake. I never had a chance to play the original and was always told how dated it was to even attempt to try it in the year 2023, which is a shame considering how influential it was to many major titles such as Dead Space and Bioshock. First off, thank you Nightdive Studios for remaking a game that really needed it. For a quieter visit, travel during the rainy season, between May and October, when showers don’t last longer than a couple hours. Holy Week in the spring is a colorful, celebratory occasion. All Souls’ Day in early November offers a look into traditional Guatemalan culture. Explore the old and new capitals of Guatemala on this full-day sightseeing adventure that combines both vehicle and walking tours of Guatemala. Visit Guatemala City between November and April to take advantage of the dry season. Service from the Guatemala City Airport is available. Visit Pasos y Pedales, held every Sunday, where the city closes more than three kilometers (about 1.8 miles) of streets for people to stroll, skate, run or bike together.
My passion for academics began with many conversations I had with my chemistry teacher at LTHS, Mr. I took advantage of the honors courses offered, and was involved in many other high school activities, including serving as an aide for the Science and Athletic departments. I am a Lockport Township High School (LTHS) alumni who was a percussionist for LTHS's band. I am Sandra Chimon Rogers, I have been a part of the Homer Glen community since the late 1980's. Stand firm on my ability to listen to others, to question motives, and to be the voice for all students, families, teachers and taxpayers of the LTHS district. The current board members seem to completely ignore concerns brought to their attention and vote according to an agenda, not taking the residents' concerns into consideration. This alone has motivated me to run for school board. I have attended numerous board meetings over the past 2 years and noticed that the voices of the parents and residents go unheard. Recently there have been several distractions in the school that have diverted the students from focusing on their education. When elected for the school board I intend on putting the well-being of the students, their education, and concerns of the community members first. I am currently the head baseball coach at Taft School and the head coach of my son's 11u travel baseball team. I have been a very active member of the community over the past 10 years, as a volunteer and coach for hundreds of local kids in baseball, basketball, flag football, and soccer. I immediately had a passion for the "small town" feeling Lockport had to offer and I knew this was a community I wanted to be a part of. Shortly after moving to Lockport, I had the pleasure of seeing the entire community come together in 20 to support the State Champion Lockport Porters football team. Together we have two boys, ages 14 and 11. I am married to my wife Selina, who is a life-long resident of Lockport. My name is Martin "Marty" Boersma and I grew up in Orland Park and graduated from Carl Sandburg High School in 1999. The PNE coaster may look and feel rickety and ancient, but Leroy said that’s just the natural bend in the wood. It was absolutely fabulous, like they were building Cleopatra’s war canoe or something. “They didn’t speak very good English, but they built the most beautiful sub-layer, the primary layer on that coaster. “There were a couple of Norwegian boat builders,” said Leroy. The wood was put together by a crack crew of carpenters. This advertisement has not loaded yet, but your article continues below. Phare’s partner in the build was Walker Leroy, who told the Vancouver Sun in 1998 that the coaster is made from “select” high-altitude Douglas fir (“it has a real tight growth ring on it, and the knots are spaced out, so you just get beautiful wood out of it”). “When I climb aboard this ride, I feel as if I can sense his presence.” “The one remaining testament to my grandfather’s work is here in Vancouver,” Phare’s grandson Toby Fraley said in a statement. They have donated them to the PNE, which will keep them in its archive. Phare’s family recently discovered the original blueprints for the coaster design, dated Dec. “Carl Phare was the architect, the engineer and the designer, and before his death called this roller coaster his greatest design achievement,” said Frost. It is pictured on top of a scale model replica of the coaster done by Ron Anderson of Seattle. The $12 dog features hickory sticks on top, to simulate the slats of Douglas Fir that underpin the track. The PNE/Playland’s new the “58 Special,” a hit named after the year the coaster opened. The remarkable thing is that after the first hill, it’s all done by gravity. Essentially, it’s lifted up a hill via a chain, then drops from the sky, sending it careening around the track in a series of curves and dips. That would be coaster-speak for the coaster’s route. “In total, more than 32 million riders have experienced the stomach-churning drop, the snaky back hills and the camel drops of this iconic ride,” said PNE president and CEO Shelley Frost. Activate your Online Access Now Article content If you are a Home delivery print subscriber, unlimited online access is included in your subscription. Manage Print Subscription / Tax Receipt.Westcoast Homes & Design Previous Issues.Vancouver Sun Run: Sign up & event info. Crack CCleaner Pro Key is a very common and outclasses Windows-based PC cleaning software program. 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If there was one word which could best describe your Windows Operating System it would probably be dirty. If you are far above this percentage it will be almost impossible to be defeated. If you are able to surpass the 300% defending bonus, you can make it increasingly more difficult for an attacking army. By using these, a defender has nearly unlimited defending bonuses. Those of you are who are successful in the Guild Expeditions will benefit from a lot of Ritual Flames.Įach one adds 8% bonus to your city defense. In this situation, as a defender, you could add more bonuses. If you are defending, you can be quite easily defeated if the attacking army mainly consists of Rogues even if your defending army has as much as a 300% defending bonus. Rogues are powerful for an Attacking army You have to be particularly careful of the way Rogues are used by the AI: The AI of the defending units is always on, as opposed to the attacking units which use AI only when automatic mode is on. Reviewing the Attack Bonuses for both the attack and defending army looks relatively fair and balanced but we have to consider the Artificial Intelligence (AI)! (It is important to mention the City Defense Shield – but this is overpriced that it cannot be used very often). There are also boosts from the Tavern and the Inventory. The value from both buildings increase both attack and defense values of units in the city defense.Īdditionally, the defender can receive bonuses from event buildings and additionally from the Tigers den and the Monastery. The defender receives bonuses from the Saint Basil Cathedral and the Deal Castle. The Attack Bonus is nearly unlimited, and it can be increased by 30% in the Tavern and boosts from the Inventory. Therefore, it is very common that attacker do not have much more than 90% defense bonus, although some players are known to have as much as 200% attack bonus. More bonuses can result from other special buildings but these only apply to the attack value (not the defense value) of the attacking units. The attacker receives bonuses for attack and defense for his attacking units from the s tatue of Zeus, cathedral of Aachen and the Caste Del Monte. The above are the only original issues I have with this that SoboFilms didn't/couldn't fix. Again, this is all the fault of the original filming and edits, not SoboFilms, and I don't think/know if it could be fixed without the original footage. Rey's looking at them, and then a split second later, Luke has magically travelled past her in the narrow passageway and is in front of the texts. The third edit is when Rey and Luke are looking at the Jedi texts in a very narrow cave. Wrong hand or right hand, it's still incredible to have that happen within a split second. It falls and all of a sudden, within a millisecond, she's on her stomach, clutching the detonator (with what I think is the wrong hand). The other was when (I forget her name) is on her back trying to kick down the detonator to drop the bombs. One was where after Rey gives Luke the lightsaber, she's magically 15 feet away from him the next second. There were also a few other moments that I wish were done better in the original movie that I don't think any edit could really fix, because they were just filmed so poorly. That was a 3rd grade joke that could've been removed. I wish the Luke "brushing off the laser blasts" off his shoulder was removed. I wish a few more edits were made, but what was edited and added, adds context and logic to the story which was slightly amiss in the original version. It removes most of the "cringe-worthy" moments of this movie that hindered it from being what it should've been. This is now my "go to"/definitive version of the movie to watch. This edit turns what was a "very good" movie into the GREAT movie it should've been. Star Wars: Episode VIII - The Last Jedi: Recut: |
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